AI Insights · Timothy · January 2022
Top 5 Ultracasual Games on Android in Switzerland Q4 2021
In Q4 2021, the top ultracasual games on Android in Switzerland showed varying trends in downloads and active users, with no significant revenue reported.
In the fourth quarter of 2021, the top ultracasual games on the Android platform in Switzerland exhibited diverse performance trends in terms of weekly downloads and active user engagement. Here’s a closer look at how each game performed, based on data from Sensor Tower.
Fidget Toy Maker from Geisha Tokyo, Inc. saw its weekly downloads peak at 2.2K in mid-October before experiencing a gradual decline, ending the quarter with 829 downloads in the last week of December. The game's weekly active users followed a similar trajectory, peaking at 3.3K in mid-October and tapering off to 1.9K by the end of December.
Pop it Fidget Toys 3D Games by FALCON GAME showed a steady increase in weekly downloads, starting at 830 in late September and reaching 1.4K by the end of December. Active users also grew, peaking at 4.2K in mid-November and maintaining a strong presence with 3.6K active users at the end of the quarter.
Antistress - relaxation toys from JindoBlu demonstrated consistent growth in both downloads and active users. Weekly downloads surged to 1.8K in early November before settling at 785 in the last week of December. Active users saw a notable increase, rising from 2.2K in late September to 8.3K by mid-December, before slightly declining to 6.5K at the end of the quarter. The app also generated modest weekly revenue, peaking at approximately $52 in mid-December.
DIY Makeup from CrazyLabs LTD experienced fluctuating download numbers, starting at 994 in late September, dipping to 654 in early November, and then climbing to 1.5K by the end of December. Active users followed a similar pattern, peaking at 5.8K in the last week of December after a low of 3.5K in early November.
Fidget Toys Trading・Pop It 3D by Freeplay Inc showed a declining trend in weekly downloads from 2.2K in late September to 331 in late November, with a slight recovery to 1.1K by the end of December. Active users also decreased from 6.6K in late September to 2.5K in late November, before rebounding to 3.7K at the end of December.
These trends highlight the dynamic nature of the ultracasual gaming market in Switzerland. For more detailed insights and data, visit Sensor Tower.